New Project: ROFLCon

So, taking in a long-deep breath post-LSATs, I’m finally getting a chance to work on some new projects.

Namely, ROFLCon.

Over the next six months, the game is to attempt to put together a conference happening somewhere in the Boston area whose theme is “Fame and Celebrity On The Internet”. The guest list is to include a vast and disturbing menagerie of every important amateur internet celebrity and internet culture meme-seed in the last two decades.

This includes everyone from the creator of Homestar to the guy whose asshole is Goatse. Everyone from Numa Numa kid to the guy who started YTMND. Everyone from the guy who traded up from a paperclip to a house to the people who began the lolcat.

I’m process blogging the entire project at Stay tuned!


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Awesome Asian Children

As Blake wisely said, “Sure both of their ages added is still less than either one of ours, but if we multiply their ages we get how old we’ll be when we figure out what to do with our lives!”


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Well, looks like the usual press of school and LSATs have turned my brief hiatus into something of a larger break. It’ll be safe to lay this Shit Is Bananas to rest until further notice. But, I’m definitely planning to put together another blog (i.e. Secret Diary of Lena Chen, some process blog for the Free Culture Space, etc) at some point this year. Stay tuned…

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Hiatus Time

I’ll be out all this week on a family trip to Turkey, so, TSIB will be officially on hiatus-mode until next week, Sept 5th. I’ll be sure to drop a photo or two if I can grab some semi-reliable internet access over there.

Depending on her schedule, ever talented and brilliant Christina will be guestblogging here and being a powerhouse contender over at Dork and the Ivy.


The Mgmt.

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Terrorism As A Design Problem

Stevie Levitt, writer of Freakonomics and kind-of-a-big-deal in the Cool Economics arena, recently did a fairly interesting op-ed with the NYT where he discusses how one goes about designing effective terrorist plots.

His proposal: roving bands of terrorist shooters coordinated to attack at similar times, in true economist fashion, maximizing terror for minimal cost.

If anything, it’s worth reading from the varyingly insightful and/or pompous comments that various readers have posted in response.

What’s morbidly interesting in this respect is that is that the op-ed suggests that acts of terrorism can be approached as a design problem more than a military problem (since the aim isn’t to destroy the opponent’s ability to resist). And, insofar as terrorist cells do their part in innovating in their chosen industry (terror), we can approach terrorism as an organizational design problem as well.

Remember Conway’s Law?a group’s product is inevitably a reflection of the organizational structure that gives rise to it.

I wonder if it’s a useful way to explaining why terrorist cells have in fact NOT done something similar to Levitt’s suggestion. In the very least, you wonder if different kinds of terrorist organizations innovate in unique patterns, and how these innovations are shared across various groups — particularly a group like Al-Qaeda, which functions as a series of independent cells.

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Patron Saints

I mean, really…

Who knew there were so many of them?

Some favorites:

-Albinus of Angers, Patron Saint Against Pirate Attack

Julian the Hospitaller, Patron Saint of Circus Workers

Marculf, Patron Saint Against Eczema

Isidore of Seville, Patron Saint of the Internet

Bernadine of Siena, Patron Saint of Public Relations

Joseph, Patron Saint of People Who Fight Against Communism

Drogo, Patron Saint of People Who Are Unattractive

No kidding. Read ’em and weep, boys.

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The Untold Genius of Jazzuo

Ah — the Internet, home to such amateur media genius/tinkerers as David Firth and Joel Veitch.

…and “Jazzuo” — author of the completely inexplicable game Sexy Hiking.

Details on the creator are sketchy at best and his website seems to have gone entirely defunct, but according to his listing at Portal of Evil, he’s some homebrew game designer living in Poland.

The game itself is pure, unadulterated madness.

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